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Microsoft employees reveal they’re working on next-generation Xbox

Friday, November 25, 2011 // by Saurabh // Labels: , , , , , // No comments:

XBOX 360 Slim

Several Microsoft workers have revealed they are working on the next Xbox console.


The employees mentioned their work on a number of resume pages on the LinkedIn social networking site. Gematsu reports that Microsoft employee and interactive creative director/designer Jeff Faulkner is acting as the “Xbox Nex Gen Creative Director,” according to his LinkedIn profile. Jonathan Harris is working as the “Senior Creative Director for Xbox,” currently assigned to “designing the next generation of entertainment.” Patrick Corrigan is “providing groundwork an integration for branding elements for next-gen Xbox on all forms of media. Ranging from print to UI across future releases of the Xbox platform.” The final employee is Joe Langevin, an “Xbox Hardware Intern at Microsoft,” who notes he is working on “high speed data buses to prevent electromagnetic interference in next-gen devices.”


Microsoft is known to be working on preparing a new Xbox console. The software giant has managed to keep the Xbox 360, released in November 2005, up-to-date through a number of software tweaks and hardware refreshes. Microsoft’s Xbox 360 gaming console dominated U.S. sales charts last year and continues to do well throughout 2011. Microsoft revealed at CES in January that the company has sold over 50 million Xbox 360 consoles worldwide since launch. Microsoft also has 30 million active Xbox LIVE members and has sold 10 million Kinect sensors since the device debuted in November.


Microsoft’s Xbox Console Architecture team has also been hiring for a number of positions on the next-generation Xbox team. The job listings, revealed earlier this year, confirm that Microsoft was in the early stages of pre-production for the next-generation Xbox at the start of the year. Rumors suggest Microsoft may be planning to unveil its next-generation Xbox at E3, 2012. The company is reportedly working with Crytek for a TimeSplitters 4 release.


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